a multiplayer arena shooter running on the neural physics engine —
jelly crates simulated by the corotated PD solver warm-started by
warm_start_net.pt, water by position-based fluids. Both checkpoints are
pulled from the model repo and parsed in your browser.
WASD move · SHIFT sprint · SPACE jump · CLICK fire · R add bot ·
[ / ] mouse sensitivity · ESC release mouse
loading checkpoints…
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RESPAWNING…
neural physics engine · soft bodies warm-started by warm_start_net.pt